macos: use opaque GL context when possible
authorChristian Hergert <chergert@redhat.com>
Thu, 5 Nov 2020 21:34:29 +0000 (13:34 -0800)
committerChristian Hergert <chergert@redhat.com>
Thu, 5 Nov 2020 21:34:29 +0000 (13:34 -0800)
commitbf3e1e5b40a6b2a06467dbd82c6145117d53e6fe
treed2c0250c26bae17cf24893dc89113c4950e67946
parentec5b5e8aaa2b7784ed71ad863eb1a70cf8e2cf92
macos: use opaque GL context when possible

This is better for situations where the window is decorated and therefore we can
rely on window system clipping of rounded corners.
gdk/macos/gdkmacosglcontext.c
gdk/macos/gdkmacostoplevelsurface-private.h
gdk/macos/gdkmacostoplevelsurface.c